[FNV] [MODHELP] Constant CTD when starting new game...
G'day, I've installed a lot of mods before and got the game to work in the past, but lately I've done the same thing and I keep CTD whenever I start a new game. I have no idea why the game worked with lots of mods in the past and isn't now. The problem started when I uninstalled the game once due to crashing at Primm, then clean reinstalled with roughly the same mod order while discarding some mods that may have been causing me to crash when entering Primm. Now I can't get in the game at all. I start the game, as soon as I go past the FNV intro, bam, CTD. No error message, nothing, just a crash. I don't know what is causing the crash, but I think it might be some of the mods. I know I will get yelled at for having too many mods, but honestly I don't care at this point, I just want to play some Tale of Two Wastelands... FalloutNV.esm DeadMoney.esm HonestHearts.esm OldWorldBlues.esm LonesomeRoad.esm GunRunnersArsenal.esm Fallout3.esm Anchorage.esm ThePitt.esm BrokenSteel.esm PointLookout.esm Zeta.esm CaravanPack.esm ClassicPack.esm MercenaryPack.esm TribalPack.esm TaleOfTwoWastelands.esm YUPTTW.esm InstituteRifle.esp TTWInteriors_Core.esm TTWInteriorsProject_Combo.esm Functional Post Game Ending.esp Rebuild the Capitol.esm TTW New Vegas Speech Checks.esm Run the Lucky 38.esm Factions Reloaded - Merge.esm STRobot-Core.esm Sortomatic.esm SomeguySeries.esm AWorldOfPain(Preview).esm AWorldOfPainFO3.esm Regulators.esm More Perks.esm More Perks for Dead Money.esm AnotherInteriorMod.esm TTWInt_MadBomber.esm EnclaveCommanderTTW.esm The New Bison Steve Hotel.esm TTWInt_FollowerGoHome.esm Cyberware.esm AWOPDeadMoney.esm clonetest.esm A Trail of Crumbs.esm More Perks for Honest Hearts.esm UWHNV-Core.esm Shogo_Heavy_Industries.esm More Traits.esm Companion Core.esm RobCo Certified.esm EnclaveCommanderNV.esm Synths of the mojave mstr.esp Military NV Backpacks.esm More Perks for Old World Blues.esm Brahmin Bess.esm D.E.I.M.O.S..esm Companion Share & Recruit.esm DesertersFortress.esm More Perks for Companions.esm SpeedyResources.esm GaussAmmo.esm DarNifiedUINV.esp The Lucky 38 Empire.esp NiptonRebuilt.esp Synths of the mojave wip v1.esp TTW AWE.esp TTW Lone Courier Dialogue - Vegas Origins.esp SaturniteAlloy.esp 1nivVSLArmors.esp MoreBeardAndMoustacheStyles.esp AWOP Interim Fixes.esp More Perks Update.esp USSHoodwink.esp MadScience02.esp pipboy2500_edisleado.esp STRobot-ChemImmunity.esp SMVendingMachineCrafting.esp RobCo Certified - Craftable Wrench and Saw.esp BreakdownLeadPipesIntoRawLead.esp ImprovedGeckoLeatherArmor.esp UWHNV-Addon-DLC.esp UWHNV-Addon-GRA.esp UWHNV-Addon-NoCompanionsRoom.esp Military NV Backpacks - BumBagUseSlot1.esp Military NV Backpacks - No Straps.esp Military NV Backpacks - Vendor Script Replenish.esp BitsnPieces.esp GrilledHuman.esp HumanChili.esp HumanStew.esp Better Tag Skills.esp Campfire_Cookin'.esp LFox Cannibal Perk Improvements.esp Integration - Couriers Stash.esp Cyberware OWB.esp Improved Traits.esp Expanded Traits.esp ExtraTraitsPack.esp ExtraTraitsPack_Favours.esp gunsmithingttwRevamp.esp Hereticus Faction Armors Fading.esp LFox Missing Ammo Recipes GRA DLC.esp LFox Missing Ammo Recipes HH DLC.esp LFox Missing Ammo Recipes.esp More Perks for Companions Update.esp More Perks for Dead Money Update.esp More Perks for Old World Blues Update.esp OWBMoreClonedPlants.esp Robco Certified 4x Robot Limit with Clothes and Perk Comp.esp Robco Certified Cyberdog Build Fix.esp Robco Certified OWB Cerulean Fix.esp RobCo Certified Realistic Prices.esp Yes Man and Mr. House Alliance.esp SnowGlobePerks.esp SnowGlobePerks_SkillsOnly.esp Sprint Mod.esp Anchorage+NV.esp XFO - 4bb - Perks - Two per level.esp UnlimitedTraits.esp CASM with MCM.esp Alternative Start.esp ARESproject.esp Scrap Metal to RTS.esp TTW CRTLF.esp Zeta Vending Machine.esp Blackrow.esp New Vegas Crime Capers.esp VertibirdCrashSites.esp Some Recipes.esp SortomaticIngredientLoader.esp STROBOT-recipesfix.esp 1nivVSLArmorsTTWLevelLists.esp NVDrugLab.esp STRobot-Companion.esp TTWHidesAndTanning.esp VaultLegendOutfit.esp ArmoredVaultSuitsTTW.esp CustomAssaultRifle.esp CustomChineseAssaultRifle.esp ACE - HH + GRA.esp TheFalcon.esp JediAwakening.esp Quarian Companion.esp BlackjackPackULTIMATEv2.esp BlackjackPackULTIMATEv3.esp TTW DC Farms.esp DLCSortomatic.esp AWOPDeadMoneyVendorPatch.esp Nuka Cola Enhanced.esp Delay DLC - TTW.esp Scrap Weapons Complete.esp Scrap Weapons Recipes Only.esp TeslaWeaponsPack.esp AlienExterminator.esp TTWIntMojaveExpressBoxes_Combo.esp Wasteland Defense.esp Wastelanddefenseexpanded.esp LightSaber.esp UWHNV-Addon-FollowerHome.esp return_deadmoney.esp CasinoHeists.esp FarmingSomebodyNotBob.esp BuildableBotsNV.esp More Traits Update.esp More Perks for Honest Hearts Update.esp Combined Weapons.esp Hedszot's Weapon Pack.esp dc15.esp wohbynic.esp Companion Share & Recruit Companions.esp V-WTNO.esp Static collections.esp NVBabyDeathclawCommander.esp RepairCapPress.esp TOS Phasers - TTW.esp RCSS.esp Existence 2.0.esp Aliens&MiniBlasters.esp combine_pulse_carbine.esp FNV DL-44 Heavy Blaster Pistol (Hidden).esp TTWTransportalponderEx.esp Vending Machine - Glow.esp TTW_Transportalponder.esp PersonalHologram.esp black robe.esp enclave disabler faction.esp Cerulean Robotics Playerhome.esp xatmosSkillPerks.esp Consumables-Give-Craftables.esp Cyberware TTW.esp FarmingSomebodyNotBobHH.esp Robco Certified Cooking Handy.esp WastelandGourmet.esp RobCo Certified Friendly Hit Fixer.esp RoughinItPortableHotplate.esp Platinum Radio.esp RadioMayak.esp CPRadiostation.esp Conelrad 640-1240.esp APMCraftingTTW.esp TTWInt - SinkSortomatic.esp IceColdItAll.esp IceColdTTW.esp IceColdTTWLiquidNitrogen.esp TunnelerHideRecipes.esp JIP Improved Recipe Menu.esp The Mod Configuration Menu.esp Craftablelockpicks.esp Classic M72 Gauss Rifle.esp Classic MEC Gauss Minigun.esp Classic PPK12 Gauss Pistol.esp Crossbow.esp MandalorianNeoCrusaderArmorPack.esp robcorufusloboshopfix.esp HomeWeaponsPack.esp Pewsmithing.esp Minimissilelauncher.esp MCL_Pre_warXbow.esp TAR3gun.esp Total active plugins: 218 Total plugins: 227 I'm using the Mod Limit Fixer if that helps matters. Have considered creating a bash patch but I honestly don't know or believe it would do any good. Any help appreciated. EDIT: I tried opening a downloaded savegame from NexusMods to see if that worked, but I still get the CTD.
2000 Mile Roadtrip from LA to Colorado. First long road trip (Pics) 😊
I never write blogs or long posts but I just went on an amazing trip with my M3 LR RWD and wanted to share. I bought this car 2 years ago and due to work travel and COVID I only have 13K miles on the odometer. An opportunity arose due to my friend getting married in Colorado and I’ve never been to any of the national parks in the desert south west so I decided to make a rod trip out of it! I drove from the LA area to Bryce Canyon and stayed a few days, then to Moab UT for a night, then to Durango CO for 3 nights then home through New Mexico & Arizona. Story and Pics follow. I left around 8am and drove to Bryce. It's a 530 mile trip and took ~9 hours. I roughly mapped out the trip via ABRP with conservative settings to get an idea of the trip and made sure to stay at hotels that had destination chargers. My first and most range anxiety stop was at Primm, NV. The car said from the start I'd arrive at 7%. If you’ve done this drive from LA after Baker there is a large uphill incline followed by a long decline to state line. Going up the hill I had less range than the distance to destination. My wife was super nervous as was I. I drafted behind a semi which BTW I'm not even sure I did properly as I don’t know how to actually draft LOL. Anyway coming down the hill I regen’ed almost the entire way and arrive with 6% and 19m range. I should have just realized and trusted the car from the beginning. This was a pic during the moments of stress https://i.imgur.com/lm6SMgG.jpg So hot…so many fires along the way https://i.imgur.com/n8OlGTH.jpg Me charging in Primm, NV at 118 ambient. 130+ Kw https://imgur.com/0oWgO2J.jpg We had lunch in the casino and headed on to St George UT. Since my wife was super nervous about range from the prior stop she asked we top off in Vegas so we did. This downtown charger was in a weird place with nothing around. We stopped for only 5 mins since there was nothing around, but it never mattered since we arrived at St George with ~105 of range https://imgur.com/1iE65bn.jpg St George, UT was a challenge. It was so hot that day the heading across the NV desert my car registered in at 119F. https://imgur.com/2Ppo7o4.jpg When I arrived in St George I had 104 miles and there was a line at the charger. I had to wait 15 mins then realized why there was a line. The car told me to charge for 20 mins but it took over an hour with ~30Kw max charge speed. It wasn’t just me as other cars were there a long as me and the line grew. I guess it was the heat...it was blazing hot although I charged in Primm at 118F and had no problems. This was the only ‘annoyance’ in charging but we made the best of it and I made it to Bryce which is a large elevation gain with 29% SOC...i guess I waited too long in the St George heat and that slow 30Kw 😊 We stayed at the Bryce Canyon Best Western. They had 4 chargers. No problems although one of them requires you to park in a no parking spot to make the cable reach. Bryce is ~8-9K feet so the temp was cooler. Still hot with highs in the 90s. I’ve didn’t know that any state had an 80mph speed limit but Utah does! https://imgur.com/80kIrn2.jpg This is the part where we deviate from the car a bit. Stayed 3 days. Hiked and road horses. Amazing place...breath taking https://imgur.com/ZZpClbt.jpg https://imgur.com/TGM6CzI.jpg https://imgur.com/a5bAOVA.jpg https://imgur.com/oXgFycB.jpg From Bryce we headed to Moab and stopped at Green River which was a great charging station with a very good local restaurant across the street. https://i.imgur.com/q9cICow.jpg Moab was very hot ~110F, but Arches national park was as expected. I figured I’d be able to drive through get out for a few mins, take it in, and get back into the car. I was able to do that. Camp Mode was awesome for this 😊 Yeah yeah I know there are hikes and things I could have done but I wouldn’t be in this trip if it weren’t for the wedding so the time of year and temps were just part of the coincidence of me even having driven here in the first place. https://i.imgur.com/KHyxV4p.jpg https://i.imgur.com/Qqhso3T.jpg https://i.imgur.com/3h2Vg4v.jpg https://i.imgur.com/f3uaBYh.jpg In Moab we went to a winery after an amazing drive along the Colorado river. I knew Utah had strict laws on drinking but man this was a let down if you like to relax and have a drink. I knew something was up with the tasting was $1 per person. The drive was amazing though and that’s what matters https://i.imgur.com/ZuQaPDc.jpg https://i.imgur.com/Qqhso3T.jpg https://i.imgur.com/yX6GlSD.jpg Finally, the wedding! I wish we had more time on Moab but alas we woke up and headed to Durango. In Durango our hotel had 4 destination chargers and no problems finding an open spot. We stayed at the Double Tree which was a amazing hotel on the local river. https://i.imgur.com/010ACw8.jpg https://i.imgur.com/5e2mbZc.jpg Downtown Durango was very cool. Lots of small locals shops and a great Winery named Four Leaves https://i.imgur.com/QDBTCGX.jpg This is an Aerial shot of the historic narrow gauge train depot https://i.imgur.com/aPMQjQZ.jpg Durango was beautiful and we took this awesome historic train ride from Durango to Silverton. This ride is 9 hours pre-COVID but only 3 now due to 50% capacity and the financial ability of the entire run. It was still amazing. https://i.imgur.com/ric0c8o.jpg https://i.imgur.com/ik4KhcT.jpg Oh and we couriered the bride’s vale all the way to the wedding! https://i.imgur.com/BWCedu1.jpg After 3 days in Durango having a great time with friends, we headed home through New Mexico and Arizona. Coming into New Mexico from Colorado put us in the Navajo Indian Reservation. Talk about a depressing place. The landscape was ugly, the roads were bad, and there were “don't drink and drive signs” all over the place including the do not enter signs all over the media separated highway which suggests a lot of people go flying down a divided highway the wrong way. We stopped to charge in Gallup, NM which is a skip. There is nothing in walking distance at all. That said charging was fast! https://i.imgur.com/YMrJjet.jpg We also stopped at Holbrook, AZ. We didn’t need to charge but were hungry an there is a Burger King there. Now off to Flagstaff where we spent a night and hit local bars which was fun as it’s a college town. We charged at the super charger which is in the hotel parking lot we stayed in and then woke up to head home the next day. On the way home we stopped in Needles, CA just past the border. I suppose I forgot to take a pic because I can’t find one but it’s a good spot at a Dairy Queen which fortunately in this blazing hot place has partial shade on the chargers depending on on time of today you go. I was there about 9:30am From there we headed to Barstow which requires a solid charge as the elevation gain is ~4K feet and it’s one of the most desolate drives I’ve ever done. There is absolutely nothing out in the Mojave desert except blazing heat and sand. Running out of charge or breaking down out here would suck. It was ~150 miles and I used 250 miles of range to achieve it but I arrived with plenty. Charging in Barstow was nice. They have 12 stations and shade. There are several places to eat in a short walking distance. https://i.imgur.com/JNmsVmM.jpg From there I was home in 90 mins! This was a great trip and while my wife didn’t really understand why i didn't want to fly for me in addition to seeing these amazing national parks I wanted to see what it was like to drive an EV thousands of miles and frankly as I mentioned at the beginning I’ve had this car 2 years with only 13K miles and I wanted to road trip away from this COVID isolation. The trip was amazing, the car is amazing. A few closing thoughts 1 - Charging is not slower than pumping gas. Yeah filling the tank takes 5 mins, and charging takes 15-30 mins but depending on the situation but after driving for hundreds of miles for multiple hours getting out to get a drink, stretch, grab a bite to eat is what I would have naturally done anyway and the time at the stop felt totally normal. 2 - The issue in St George was an anomaly IMO. It was almost 120 degrees ambient and the charger was busy. 3 - The trip was super smooth and EAP relieves a lot of driving fatigue. I don’t know how to explain it but using EAP makes you far less fatigued than normal driving. I was able to stretch my legs, enjoy some scenery, and overall feel more after each leg of the trip. 4 - Lastly…..it’s amazing to me that we have technology that can hurl me across the desert in 100+ temps at 85mpg for hundreds of miles in luxury all using a battery!! I hope you all enjoyed reading this. I enjoyed writing it.
Fallout: New Vegas is by far the worst fallout game in my opinion, and here’s why. Fallout New Vegas is considered by most to be the best fallout game ever made, rivalling Fallout 1, 2, 3 and 4. People always seem to call it superior, and will always change the subject to New Vegas whenever a fallout discussion happens. After hearing this, you’d presume the game is amazing, right? No. It isn’t. This will be my in depth explanation on why Fallout New Vegas, although not terrible, is incredibly mediocre, and is stupidly overrated. 1: The introduction sequence: Probably the most famous mark of a fallout game is the introduction. Fallout 1, 2 and 3 excelled in this, setting the stage perfectly. However, my main point is about how these introductions are structured. In fallout 1, 2, and 3, they purposely leave as many details of the wasteland out as they can, in order to leave mystery and unexpectedness to the world. Fallout new Vegas completely turned a 360 on this concept, and purposely told you about all the factions and how the game ends BEFORE THE GAME HAS EVEN STARTED... why, you may ask? No reason, Obsidian just doesn’t know the most basic device of storytelling, which isn’t revealing the plot before the plot has even started.
The world itself. Ok, maybe we got off on the wrong foot here. Maybe the world makes up for most of it. Considering Mr House dealt with most of the nuclear warheads that attacked Vegas, maybe the world will feel alive and interesting, and make logical sense, unlike some of fallout 3’s locations, which admittedly didn’t make any logical sense in terms of food, water or trading like Arefu.
Well, no, actually. For a start, the biggest location in the entire game, The Strip, is executed really poorly. For one thing, The strip is placed on the complete north of the map, meaning travellers will need to travel sometimes hundreds of miles to even be able to see it. This would cripple a lot of profit from the strip, because travellers won’t simply have the time or money to go that far. But, fine. I guess I can believe that it is on the northern side of the map, I suppose, even if it is stupid. But where I draw the line, is the way to the strip. Somehow, no one realised that there is no definitive safe way to the strip. The strip is only accessible through a deathclaw encampment, a super mutant and nightkin infested settlement on top of a hill, or, a mountain alleyway filled with poisonous cazadores, and even worse, the entire way from the rock crushing plant to Camp McCarran is infested with well armed fiends and raiders! Has mr house or the NCR even considered making a safe place for tourists to come to the strip? Because I have a hard time believing so many people come onto the strip, even though logically they should be long dead by the time they reach Camp McCarran. And on the topic of the strip, there is also another settlement just outside the strip called freeside, which is swarming with muggers and highwaymen! How is the strip even still in business, with these muggers running around attacking everyone? This not only effects the strip, but the other businesses too, like the Van Graffs, Mick and Ralph’s, and the gang, the kings. Hell, it’s so dangerous someone at freesides north gate asks for 200 caps just to get there. How is no one even acknowledging the existence of them? You could at least shoe horn in a quest about driving the robbers out of freeside, even if it ends in a cheap speech check. It would be better than nothing. The world is practically empty and boring. Most of the locations are box standard NCR outposts, or abandoned farms with nothing interesting to them, (like wolf horn ranch.) There are also towns that have no logic to them like Primm. There is a ncr camp right next to it, so you would presume Primm is under NCR jurisdiction. You’re told that this isn’t the case, however. So why are they there? Why have they set up an outpost next to a place they have no control over, and is apparently overrun with raiders? And it gets worse. Primm has no trade for food, water, no toilet, no beds, and their only save haven is the casino. They don’t even have the hotel anymore, so why are they there? Shouldn’t they just leave at that point? I could go on, but just know that few locations even serve a purpose, beyond being filler apart from a few or zero quests.
Main quest: Act 1 The first part of the main quests revolves around you, the courier, searching for the man who shot you in the head. Not a bad idea actually, and I give some credit to obsidian for making an decent hook for role playing. The main quest, however, is extremely dull and linear, with no consequences for actions. The main quest actually praises the player for taking the easy way out of the situation, and punishes trying to diplomatically solve situations. Every clue you could get for completing long quests, can easily just be pickpocketed from them or stolen from their corpse. This is unlike fallout 3, where killing your only leads for where your dad went, completely locks you out of any clues, which is a great consequence for not caring and taking the easy way out. Most of the quests feel like filler, made to pad out your way to the strip rather than lead you into fascinating choices.
But finally, you arrive on the strip, ready to get the platinum chip back. But then, from the moment I started speaking to Benny, I realised how incompetent Obsidian was. He is voiced by Matthew Perry. Didn’t obsidian realise he is a comedic voice actor, not a serious or evil one? Benny sounds and feels like a bumbling comedian because of the voice acting and the script, removing any immersion you could have up until that point. There are only two ways to deal with him. Use black widow, or kill him. Also, this confrontation makes no sense as well. Confronting the owner of his OWN CASINO right in front of his 7 armed bodyguards, and the multiple chairmen in the casino. This feels so unrealistic, considering Benny may as well just kill you as soon as you confront him and threaten him to his face. 4: Factions Arguably; The factions in New Vegas feel incompetent and generic, sometimes even worse than fallout 4. You have 4 factions you have the choice to join. New California republic, Caesars Legion, Robert House and Yes Man. Let’s start off with the worst. Caesars legion. Never have I seen a more one dimensional evil faction in any type of media. They enslave innocent people, harass people, crucify everyone, and for no good reason. They are so generic and box standard that the Enclave look like saints compared to them. They only do this to threaten people into ignoring them, which in turn just drives people away from them and they end up supporting the NCR instead, worsening the legion for no reason. The legion is based off tribal ideologies, and as such wear tribal gear like re-fashioned football uniforms and use weapons like spears. Which is where the problem lies. How is the legion even alive at this point? They are just advanced tribals, and nothing compared to the heavily militaristic society of NCR. The fact that Caesar thinks he can even survive in the actual wasteland is honestly pitiful. The legion feels like it’s only there to serve as a generic evil faction for the player to join, rather than be an actual morally grey group of people. The NCR are unfortunately pretty generic; which feels like an incredibly missed opportunity, especially because of how morally grey they should be. They will only say no to something if it has an incredibly obvious downside. I will say that the Great Khans are executed a lot better here than anywhere else though. They will only stop supporting your ideals if you ruthlessly kill the factions, which should obviously be present with every faction. Like all factions, it boils down to the same experience because you recruit the exact same factions each time. This isn’t obsidians fault per se, but it still feels like all factions feel the same, just with a different coat of paint. Yes man is only there if you just screw over everyone in the game, and need someone who won’t judge your choices whether you slaughter everyone and just don’t care. This is another example of the game having zero consequences for your actions. You should be punished for killing everyone by not being able to finish the game, not still allowed like nothing happened. He serves as a generic, run of the mill faction, for people who want to get the game done without caring about choices. 5: Consequences Consequences are common place throughout fallout 1 - 3. They serve to punish the player for taking the easy way out of a situation, and pose problems in the future for your character. As I mentioned before, killing leads for your father end in having no clues to find him, resulting in needing to explore 100+ locations to find his location. Fallout new Vegas does not have this. I’ve already mentioned the main quest, but this leeches onto almost every quest. Come Fly With Me, a nonsensical side quests about launching a somehow fully functioning pre war rocket with some gel and modules, (Not being taking seriously; much like Fallout 2,) if you purposely screw up their HUGE rocket ship into crashing into each other, it affects nothing. This should be huge news! A giant rocket flying into the air and crashing into each other should become something huge in between common folk, but it doesn’t ever come into play. There is multiple examples I could also show you, like in the quest, That Lucky Old Sun, you are given the choice of helping the NCR, or giving it to some other random factions. But the NCR doesn’t even mention it at all if you give it to them or the other factions. Why? It feels like the world is completely disconnected from the quests, which makes every choice meaningless. 6: Speech system. Fallout 3’s speech system was much better than New Vegas’ in my opinion. This is because as long as you have 100 speech, (Done at level 5 or 6), you become a god of convincing every situation in your favour without any problem. This makes the game easy and the game doesn’t give you any challenge beyond that, and although fallout 3’s speech system is also pretty unbalanced, even if you had 100 speech, you couldn’t convince everyone. You only have a 49% chance of convincing three dog into giving you information, making the game not feel stupid easy, but actually interesting, and gave incentive to invest in other skills as well. This is unfinished at the moment, but I will finish it soon. Please give opinions in the comments, and i will reply if you would like. This was written by KillianMayor.
[FNV] Extreme FPS Issues when Looking in Certain Directions
I had this issue early on starting this modding session a few days ago following the nuclear modlist 2020 guide. I think i had just reached the end of the animals creatures sections or the large scale textures section when i sorted my load order through mod organizer 2 then started a new game. I spawned, with alternative start, with the NCR outside of Primm when the problem first occurred. Looking towards Primm itself the fps went down below 20 at least. So i quit and moved some things around i think, or i may have then actually moved onto the large textures section then restarded once i had done that. Loading into Primm the lag had gone so i continued modding. Loaded it up a few more times in the process in some areas there was lag and in others not. At camp golf for example looking towards Vegas i got lag. One time i loaded outside the NCR camp near Searchlight, no lag, another time there was lag when looking at the fire i think. Then towards the end on the road to Vegas before that rest stop just after the bridge, bad lag looking left or right (especially left towards that place with the robots). So i disabled everything from the early sections of the guide, disabled my part 1 mods merge which has the earlier mods in it and the lag continued. Any ideas? Load Order: FalloutNV.esm DeadMoney.esm HonestHearts.esm OldWorldBlues.esm LonesomeRoad.esm GunRunnersArsenal.esm ClassicPack.esm MercenaryPack.esm TribalPack.esm CaravanPack.esm YUP - Base Game + All DLC.esm Interior Lighting Overhaul - Core.esm RobbableCaravans.esm BraveNewWorld.esm ArizonaOverhaul.esm FreesideOpen.esm OWNB - Open World.esm New Vegas Redesigned 3.esm Functional Post Game Ending.esm MoreMojave.esm TLD_Travelers.esm FINAL Seachlight Airport NCR.esm More Perks.esm More Perks for Dead Money.esm NVStripOpen.esm WMR.esm FCOMaster.esm Gomorrah Redesigned v2.esp Bitter Springs Redesigned.esp JIP Selective-Fire.esm Another-Kick-in-the-Head.esm The New Bison Steve Hotel.esm 3DNPC_FNV.esm More Perks for Honest Hearts.esm 3DNPC_FNVGeneric.esm 3DNPC_BlueNote.esm More Traits.esm JokerineStripMall.esm More Perks for Old World Blues.esm Project Nevada - Core.esm Project Nevada - Equipment.esm Project Nevada - Rebalance.esp Project Nevada - Cyberware.esp GRARG.esm More Perks for Companions.esm Project Nevada - Extra Options.esm DWCNV.esm oHUD.esm CFWNV.esm Stalker Weapons Pack.esm Tammer's NIF-Bashed Weapons Mega-Pack.esm WeaponsOfTheNewMilleniaAndMTindle.esm Tammer's NIF-Bashed Armor and Outfits Pack.esm Navmesh Fixes and Improvements.esm BurrowingCreatures.esm Interior Lighting Overhaul - L38PS.esm YUP - NPC Fixes (Base Game + All DLC).esp Unofficial Patch NVSE.esp The Mod Configuration Menu.esp Ammo Count Memory.esp FOVSlider.esp BetterSaves.esp MigMultiCase.esp Diagonal movement.esp Water Breathing Tweaks.esp EmptyWeapons.esp Watter Putter Outter.esp NPCsSprint.esp RobbableCaravans_TLDPatch.esp HelplessFalling.esp ArizonaFPEGPatch.esp Arizona-YUP.esp LoadOrder1.esp Big Bears.esp Skinny Bears.esp BushSounds.esp Project Reality Footsteps.esp Improved Sound FX - DM.esp Improved Sound FX - HH.esp PowerArmorSize.esp CIB Bighorners - HH.esp LiveDismember.esp Magazine Vending Machine Replenish.esp Vurt's WFO.esp Simply Uncut - New Vegas.esp Primm Restored.esp IMPACT.esp dD - Enhanced Blood Main NV.esp FirstAidReborn.esp Improved Sound FX - Weapon Sharing Fix.esp Midloadorder.esp No More Double Open & Close Sounds.esp Improved Sound FX.esp Private Property EXPIRED v13.esp Legion Quests Expanded.esp New Vegas Landscape Overhaul.esp Logic and Consistency Fixes.esp Project Nevada - Rebalance Complete.esp Project Nevada - All DLC.esp Project Nevada - Gun Runners' Arsenal.esp EVE FNV - ALL DLC.esp LateLoadOrder.esp The True Revival of Luxury - An Ultra-Luxe Overhaul.esp outsidebets.esp FreesideOpenPatch.esp Uncut Wasteland FSO OB.esp Harvestable Cave Fungus.esp Explosive Sounds Overhaul.esp Distant Gunfire Sound Fix.esp Asterra's Many Fixes.esp Windows of the Mojave v1.2.1.esp JackalFaction.esp Mojave Raiders.esp Novac Reborn.esp VendorsAndAdventuresMojave.esp Realistic Wildlife.esp CorpsesUseVanillaSkeletons.esp CIB Bighorners.esp LightUpAndSmokeThoseCigarettes_edisleado.esp lightupandsmokethosecigarettes_dm.esp Critical Damage Overhaul NV ALL DLC.esp Ragdolls.esp FreesideOpen-Ragdolls.esp populatedcasino-medium.esp Ultimate Illness Mod.esp vault22FloralOverhaul.esp 31 New Food Items.esp Functional Post Game Ending - Populated Casinos Medium Patch.esp More Perks Update.esp NVR3_YUP Patch.esp LegionAIFix.esp StripOpenMain.esp Goodsprings Reborn.esp Mojave Wildlife (FO3-Style).esp OWNB - Red Canyon Overhaul.esp NewVegasUncut 123457 Merged.esp Functional Post Game Ending - Uncut Extra Collection Patch.esp Alternative Start.esp ILO - YUP Patch.esp lexx_brahmin-betsy.esp Primm Legion.esp JustHoldBreath.esp JustWeaponHweel.esp JustLootMenu.esp MigNammo.esp Realistic Movement.esp Stat Choices.esp Inspector.esp MigPerkSorter.esp BigBrainArcade.esp BetterMercArmor.esp HireAndRecruit2.esp Zebumper - Hygiene.esp ActuallyUsefulCharisma.esp Loot Unconscious Victims.esp Power Armor Carries Itself.esp Leave Conversation NV - Normal.esp Bullet Impact Increased LOD.esp RealisticLaunchedExplosiveSpeed - EVE.esp Real Rad-X.esp Real Radiation Suits.esp Real Radiation Suits- Science Suit Rad Protection.esp FlashlightNVSE.esp JIP Improved Recipe Menu.esp More Perks for Companions Update.esp More Perks for Dead Money Update.esp More Perks for Old World Blues Update.esp MorePerksFixed.esp JIP Companions Command & Control.esp MigFortune.esp MigMeltdown.esp Save Hotkeys.esp UltimateUnarmedMeleePerkTweaks.esp Cannibal Reborn.esp TinCansToScrapMetalAndReverse.esp WhetStoneRepair.esp WMR_DeadMoney_R.esp WMR_DeadMoney_S.esp WMR_GunRunnersArsenal_R.esp WMR_GunRunnersArsenal_S.esp WMR_HonestHearts_R.esp WMR_HonestHearts_S.esp WMR_LonesomeRoad_R.esp WMR_LonesomeRoad_S.esp WMR_OldWorldBlues_R.esp WMR_OldWorldBlues_S.esp WMR_Vanilla_R.esp WMR_Vanilla_S.esp Securitrons auto-repair regen health.esp Project Nevada - Cyberware Additions.esp Ownerless Trash with DLC.esp MigSticky.esp New Vegas Redesigned 3.esp ArizonaArmy.esp BraveNewWorld-FPGE.esp MM Caravan Guard.esp YUP + EVE + IMPACT.esp Cloth Impacts - Decal and Effects.esp YUP-PN Patch.esp PA Footsteps.esp KFE - Refill Water Bottles.esp ThrowableFixes.esp Axe.esp migWellRested.esp Project Nevada - EVE All DLC.esp OWB-Path Lights - Darker Nights.esp OWB-Path Lights.esp Toxic Cloud Fix.esp NVR3_MojaveRaiders Patch.esp 1nivVSLArmors.esp FourEyesBetter.esp FourEyesDynamic.esp TrooperOverhaul-Dragbody.esp NV3Patches.esp rotfacetoriches.esp Simply Uncut NV - Freeside Open Patch.esp No Witnesses.esp Functional Post Game Ending - Outside Bets Patch.esp RoadsReborn.esp VulpesCompanion.esp PrereleaseRestored.esp chemsets.esp BraveNewWorld-YUP.esp BraveNewWorld-OutsideBets.esp Bedroll Kit Mojave Vendors.esp PowderGangerImprovement.esp Eddie Hears An Explosion.esp More Traits Update.esp More Perks for Honest Hearts Update.esp More enemy at final battle.esp VincentVincent.esp Arizona-OutsideBets-Patch.esp T4-plugin.esp Functional Post Game Ending - Strip Open Patch.esp C2O_HH.esp MuchNeededLOD.esp Repair Metal Armor With Any Metal.esp Glasses Fix.esp UnderwaterFX.esp 1nivPNSLPatch.esp NVR3_LegionAIFix Patch.esp NVR3_ArizonaArmy Patch.esp OldWorldBlues_K2LobotomiteMaleFix.esp K2_HonestHeartsTribals.esp HairPatcher.esp Better Burned Man.esp Project Nevada CSA.esp JIP Realistic Weapon Overheating.esp Melee Reach Fixed Ultimate.esp BraveNewWorldPatches.esp HTRP-Vendor Supply Refresh.esp NVR3_ProjectNevadaEquipment Patch.esp BraveNewWorld-ArizonaArmy.esp BraveNewWorld-FreesideOpen.esp BraveNewWorld-UncutWastelandNPCs.esp IRNPC.esp NaturalWaters.esp EnhancedGrass.esp Groundcover Overhaul.esp pipboy2500_edisleado.esp Mannequin Rce.esp zzjayHairsFNV.esp IMPACT - AllDLC.esp Improved Sound FX - HH Sharing Fix.esp Improved Sound FX - LR Sharing Fix.esp Improved Sound FX - GRA.esp Improved Sound FX - OWB Sharing Fix.esp RealisticBulletsTracersGRA.esp Improved Ballistics Effects V2.esp Project Nevada - Dead Money.esp Project Nevada - Honest Hearts.esp Project Nevada - Lonesome Road.esp Project Nevada - Old World Blues.esp Cowboy Expanded PN.esp Grunt Expanded PNM.esp DLC Weapon Integration.esp True Leaning.esp NPCs Can Miss.esp NerveReimplemented.esp 3DNPC_Velius.esp Primm Reputation Restored.esp Freeside Food & Supplies.esp Acoustic Space Overhaul.esp Radioactive Tumbleweed Cut Content.esp More_Freeside_Thugs.esp NVR3_1nivVSLArmors Patch.esp NewVegasRedesignedType4-Patch.esp BraveNewWorld-MojaveRaiders.esp 3DNPC_HopeLies.esp NCRTrooperOverhaul.esp Primm Garrison V2.esp Strip Hotel Rooms.esp NVR3_OutsideBets Patch.esp Strip Wall Billboards.esp FNVD_Freeside_Arms_Dealer.esp new billboards.esp athornysituation.esp Street Light Restoration.esp GolfWaterScene.esp Mojave Raiders - TLD Patch.esp Near Death.esp WorkingCrimsonCaravanTraders.esp RobbableCaravans_GRARGPatch.esp Functional Post Game Ending - YUP Patch.esp Raul Repairs Everywhere.esp F4 Intimidation.esp Type3 Leather Armors-lvld.esp FNVOppositeTraits.esp LimestoneLOD.esp Type3 Leather Armors.esp Arizona-UncutWasteland-Patch.esp NVR3_TrooperOverhaulDragbody Patch.esp NVR3_LegionQuestsExpanded Patch.esp BraveNewWorld-NCRTrooperOverhaulDist.esp Legion Safehouse Upgrade.esp YeehawLaFemme.esp Integration - Couriers Stash.esp RPM - Remove Pre-order Messages.esp Tutorial Killer.esp Mojave Nights.esp Scarred Race.esp NCR Salute.esp More Realistic Aiming.esp Blanket_NV.esp Enhanced NPC Awareness.esp Economy Overhaul.esp Improved Casinos 3X.esp Improved Casinos 4X.esp Improved Casinos 2X.esp Unfound Loot.esp DrugVisuals.esp restoresleepforjet.esp DoctorsTakeTimeToHeal.esp Wild Wasteland Integration.esp Real Recoil.esp B42Inertia.esp B42Bash.esp HTRP-Daily Vendor Restock.esp ANiceOakTree's Hairstyles For FNV.esp Interior Lighting Overhaul - Ultimate Edition.esp tmzLODadditions.esp FNVLODGen.esp CFW-DLC.esp 001 Project Weaponry.esp SWP40 Patch 01.esp SWP40Pistols.esp CamonPack - Blachnick - Scottmack.esp CamonPack - Blachnick.esp Jswords4free.esp Jswords4freeDMGPlus5.esp Jswords4sale.esp Jswords4saleDMGPlus5.esp Wastelander Pack.esp Dead Money - Automatic Rifle fix.esp FNV Vlad's Weapon Emporium.esp TTW Capital Armaments.esp ae86seiryuu.esp ae86seiryuu_easy.esp Karabiner98k.esp KP31.esp mac10.esp ScottmacksBastardGun.esp M1903A3Springfield.esp ScottmackImprovisedPPSh.esp M-1 Carbine.esp RemingtonModel1858Conversion.esp Scrap Weapons Complete.esp Scrap Weapons Recipes Only.esp FarquharsonRifle.esp Sharps.esp RangerHuntingCarbine.esp RangerHuntingCarbineSequoia.esp HeinzChineseArmory_HH.esp emalphi_ar10.esp Campo_Giro.esp PSWeaponPack.esp RemingtonRollingBlockRifle.esp Auto5.esp RemingtonModel8.esp WesternRifles.esp Wester Pistols AntHill.esp Western Pistols.esp JPumpGuns4Free.esp JPumpGuns4Loot.esp SupportRifle.esp SupportRifleGruntPatch.esp LightSupportWeapon.esp DoublePump.esp MojaveSandyDesert.esp Weapons.esp RotaryCannon.esp HeinzLaserRevolver.esp FNV 20mm AutoCannon.esp hz_Empty Clicks.esp 5mm Weapons Pack DLCs.esp FNV Heavy Assault Machine Rifle Mk. 2.esp M-30 Lw. Drilling.esp FNV Break-Lever Revolver.esp FNV SlingRazor.esp FNV Necromancer's Blade.esp FNV Particle Diffuser.esp ProjectRealityMkIv5HDR.esp Bashed Patch, 0.esp
So I was playing new vegas starting a new playthrough when I went to primm and entered vikki and vance casino I thought it was a minor bug and then every body in the vikki and vance casino had a really dark face then I went into to the bison steve hotel and then when I was going to rescue deputy beagle he also had a really dark face there are some exeption for example sunny smiles and trudy in goodsprings but its really weird I'll post my load order in the comments
Alexander Harris, 7, of Mountain View, Calif., disappeared from the video arcade of Whiskey Pete's casino in State Line (now Primm) at the Nevada/California border on November 27, 1987. He was on a Thanksgiving trip with his mom and maternal grandparents. They were heading back home when they decided to stop at the resort for an afternoon of gambling. The mom and grandparents went into the gambling room and let the boy wander into the adjacent video arcade. https://preview.redd.it/8fv4b5b5nt151.jpg?width=350&format=pjpg&auto=webp&s=e90f24bc9bc88daf35a9096c302f070ea3f74b4c When they went to get the boy, he was gone. Witnesses said they saw a boy being walked out of the casino by a bespectacled man in his 30s. The property was searched, but the boy was nowhere to be found. More than a month later, on December 30, 1987, Alexander's body was found under a trailer off the casino property. He was fully clothed in the same outfit he was wearing on the day he went missing. There was no sign of trauma. The boy is believed to have been strangled. Witnesses noted that the man and boy looked alike, which led to the assumption that they were father and son. Several men in the casino, including one employee, fit the description of the suspect. Two provided alibis. The only suspect checked in as a guest at the casino hotel was Howard Lee Haupt of San Diego, who claimed that he was out sand-surfing that day. Haupt was arrested in February 1988 on suspicion but acquitted of all charges a year later after prosecutors failed to find witnesses who could positively identify him as the man they saw that day. The case went cold. There is hardly any mention of this case on the internet. The forensics had the boy's clothes and glasses. The glasses had a fingerprint on one of the lenses. Strands of blond hair that didn't belong to Alexander were found on his body. There was also surveillance footage from inside the casino that showed a man walking with a boy, though it was never confirmed whether the boy was Alexander. Surely all of this evidence could be reexamined with today's technology. It's time to bring this case back to light. https://defrostingcoldcases.com/who-killed-alexander-harris/ https://tomdillardlasvegas.com/category/blog-post/page/2/ https://www.reviewjournal.com/crime/boys-killing-near-nevada-border-remains-unsolved-after-30-years/
I just got out of the hotel in Primm, and I gave some of my items to Deputy Beagle. I left, fastravelled to Goodsprings to dump my items in the dumpster, and found he wasn't there. I teleported back to Primm and he was already at the casino. I can't make him my companion (made roboguy sherriff, too). Is there any solution? I had really good stuff on him.
Plugin + Mod Index (Overwriting) Load Order Help Needed for Mod Organizer!
Hi all! This is just as the title says. I am about to start my FNV play through and want to make sure I make every last resolution that I need before moving forward. I had LOOT organize my files once and then after reinstalling a mod and deleting it I resorted it again but it pretty drastically changed it on the second go even though there was nothing new and I just want to make sure it's actually sorted well. As for overwriting... I know the majority of this I should have been diligent about from the get go but I assumed that since it was MO (only having limited experience) that it wouldn't matter as long as I ordered the plugins. Seems I was wrong from what I've read. So if anyone can check these two lists and suggest changes I will love you and have your baby. EDIT: Also, while I understand the available help regarding the Mod Index order is going to be exceptionally low, I would hope that if there's even a few known corrections from personal experience I'd really appreciate it First, the plugin order:
[FNV] Please help. Severe stuttering, can't start new game and other problems suddenly happening without adding or removing any mods.
So today when I booted up my modded New Vegas the menu took forever to load, and when I try to load a save it takes forever and once if finally loads the game is severely stuttering, especially when I shoot a gun. I have NVAC, NVTF, The new mod limit bug fix, ENboost and various other fixes already installed. The game had been working perfectly before this, I had even been playing the game last night with none of these issues present. Nothing changed in my game files from last night to today. I am at a loss as to why this is happening. My load order: GameMode=FalloutNV FalloutNV.esm=1 DeadMoney.esm=1 HonestHearts.esm=1 OldWorldBlues.esm=1 LonesomeRoad.esm=1 GunRunnersArsenal.esm=1 ClassicPack.esm=1 MercenaryPack.esm=1 TribalPack.esm=1 CaravanPack.esm=1 YUP - Base Game + All DLC.esm=1 FCOMaster.esm=1 New Vegas Redesigned 3.esm=1 Interior Lighting Overhaul - Core.esm=1 FreesideOpen.esm=1 ELECTRO-CITY - CompletedWorkorders.esm=1 SomeguySeries.esm=1 Sortomatic.esm=1 oHUD.esm=1 TLD_Travelers.esm=1 AWorldOfPain(Preview).esm=1 NVInteriors_Core.esm=1 NVInteriors_ComboEdition.esm=1 Less Empty Primm.esp=1 ELECTRO-CITY - Highways and Byways.esm=1 The New Bison Steve Hotel.esm=1 CCO - Follower Tweaks.esm=1 Afterschool Special.esm=1 Freeside Open - AWOP.esm=1 Project Nevada - Core.esm=1 More Perks.esm=1 Project Nevada - Equipment.esm=1 Project Nevada - Rebalance.esp=1 Project Nevada - Cyberware.esp=1 Project Nevada - Extra Options.esm=1 Weapons.of.the.New.Millenia.esm=1 Gomorrah Redesigned v2.esp=1 Bitter Springs Redesigned.esp=1 IntimacyOverhaul_v1.0.esm=1 GhanimaNovacPlayerRoom.esp=1 BurrowingCreatures.esm=1 Niner.esm=1 3DNPC_FNV.esm=1 3DNPC_FNVGeneric.esm=1 3DNPC_BlueNote.esm=1 3DNPC_HopeLies.esp=1 3DNPC_Velius.esp=1 YUP - NPC Fixes (Base Game + All DLC).esp=1 DarNifiedUINV.esp=1 The Mod Configuration Menu.esp=1 dD - Enhanced Blood Main NV.esp=1 IMPACT.esp=1 The Weapon Mod Menu.esp=1 JIP Companions Command & Control.esp=1 Project Nevada - Rebalance Complete.esp=1 Project Nevada - All DLC.esp=1 Project Nevada - Med-X Fix.esp=1 RWD-NV v1.4 [Standard Version] Update+DLC.esp=1 LFox Missing Ammo Recipes.esp=1 LFox Bottle That Water.esp=1 LFox Merge.esp=1 ammoingredientsloot.esp=1 Logic and Consistency Fixes.esp=1 outsidebets.esp=1 kochandbohr.esp=1 athornysituation.esp=1 awilderwasteland.esp=1 GolfWaterScene.esp=1 FreesideOpenPatch.esp=1 ELECTRO-CITYFSOPatch .esp=1 Uncut Wasteland FSO OB.esp=1 New Vegas Strip ReDone.esp=1 EVE FNV - ALL DLC.esp=1 WeaponModsExpanded.esp=1 WMX-DLCMerged.esp=1 WMX-EVE-AllDLCMerged.esp=1 RWD-NV v1.4 [Standard Version].esp=1 Threshold.esp=1 WMX-ArenovalisTextures.esp=1 Millenia Merge.esp=1 M16A2.esp=1 M16A2BurstFire.esp=1 Weapon Stat Viewer.esp=1 More Perks Update.esp=1 AWOPMonsterPatchVanilla.esp=1 Mojave Raiders.esp=1 Mojave Wildlife (Vanilla-Style).esp=1 Unofficial Patch Plus.esp=1 Unofficial Patch Plus - Project Nevada Patch.esp=1 CourierCacheWSE.esp=1 MainStoryAlterations.esp=1 Beyond The Beef Tweaks.esp=1 BLMedical.esp=1 MTB.esp=1 ADAM Complete.esp=1 ADAM - MERGE.esp=1 Riot Gear Neck Cover.esp=1 CourierRangerArmorV2.esp=1 NewVegasBounties.esp=1 Cowboy Perk Complete - New Vegas Bounties.esp=1 NewVegasBountiesFSOPatch.esp=1 NewVegasBountiesII.esp=1 NewVegasBountiesIIFSOPatch.esp=1 TheInheritance.esp=1 Russell.esp=1 Freeside Open - Russell.esp=1 NewVegasBountiesIII.esp=0 FreesideOpen - NewVegasBountiesIII.esp=0 TheBetterAngels.esp=0 AutumnLeaves.esp=1 YUP - AutumnLeaves Patch.esp=1 Legion Quests Expanded.esp=1 Casinos Improved Merge.esp=1 Fixes Merge.esp=1 Delay DLC - DM + HH + OWB + LR + GRA.esp=1 Delay Couriers Cache.esp=1 Delay Autumn Leaves.esp=1 Sound Merge.esp=1 hz_Empty Clicks.esp=1 hz_1 by 1 Reload Fix.esp=1 All Weapon Sounds Overhaul .esp=1 AWSO-WMXEVE-ALLDLC-Merged.esp=1 Project Reality Footsteps.esp=1 More Accurate Geiger Clicking.esp=1 classicambientmusic.esp=1 Alternative Repairing.esp=1 Alternate Repairing Merge.esp=1 PortableCampsite.esp=1 FlashlightNVSE.esp=1 BrighterPipboyLight.esp=1 Quicker PipBoy Light-0_2Sec.esp=1 Pipboy2501.esp=1 LootMenu.esp=1 CCO - FT All DLC Patch.esp=1 Follower Tweaks.esp=1 Follower Home Marker.esp=1 IntimacyOverhaul NVBII Patch.esp=1 IntimacyOverhaul Inheritance Patch.esp=1 IntimacyOverhaul Russell Patch.esp=1 Real Recoil.esp=1 Bash_Stealth.esp=1 Enhanced NPC Awareness.esp=1 XFO - 9a - Enemies - AI revamp.esp=1 XFO - 9da - Enemies - NPC Healing - low.esp=1 Nevada Combat.esp=1 NPCsSprint.esp=1 Ragdolls.esp=1 Immersive Hit Reactions.esp=1 Immersive Minigames.esp=1 Pickpocket Overhaul XP Edition.esp=1 Manual Reload Merge.esp=1 ArmedToTheTeeth-NewVegas.esp=1 GRA-WRP-Patch-Two_Unofficial.esp=1 Project Nevada - WMX.esp=1 WMX-POPMerged.esp=1 Project Nevada - EVE All DLC.esp=1 AWOP - Russell.esp=1 AWOPLowLootAllLowNPCS.esp=1 AWOP-IMPACT-WMX-EVE AllDLCMerged.esp=1 AWOP-FCO3.esp=1 AWOPFSOPatch.esp=1 [JD] AWOP Voices.esp=1 Crashed Vertibird Interior.esp=1 vault22FloralOverhaul.esp=1 Misc Merge.esp=1 Distributed Necklaces and Chains.esp=1 Realistic Currency Weights.esp=1 medtektraumakit_edisleado.esp=1 medtektraumakit_edisleado_HH.esp=1 lexx-hh-letter-english.esp=1 lexx_brahmin-variant.esp=1 QwibsHolsters.esp=1 QwibsBackpacks.esp=1 Rextexture Merge.esp=1 Safehouse Merge.esp=1 DecoratedBOSBunker.esp=1 Mojave Rooftops.esp=1 Novac Reborn.esp=1 Goodsprings Reborn.esp=1 TLD_UnderpassDisabler.esp=1 TLD_EnergyWeaponsForTheNCR_NoStatChanges.esp=1 Saucy Sink.esp=1 GhanimaNovacPlayerRoomILO.esp=1 PG Camp North.esp=1 Better Burned Man.esp=1 FCO - NPC Changes.esp=1 FCO - PathFixing BugFixes.esp=1 New Vegas Redesigned 3.esp=1 New Vegas Redesigned 3 Path Fixing.esp=1 NCROverhaul.esp=1 ArizonaArmy.esp=1 Economy Overhaul.esp=1 Jane Snowglobe Caps Reward Lowered Including DLCs.esp=1 Interior Lighting Overhaul - Ultimate Edition.esp=1 ILO - NVInteriors Project.esp=1 ILO - A World of Pain.esp=1 ILO - New Vegas Bounties.esp=1 ILO - New Vegas Bounties II.esp=1 ILO - YUP Patch.esp=1 L38Improved.esp=1 CASM with MCM.esp=1 Vurt's WFO.esp=1 Groundcover Overhaul.esp=1 FNV Realistic Wasteland Lighting - All DLC.esp=1 FNV RWL All DLC - No Overcast Weather.esp=1 Total Plugins: 202
The rangers arriving at the camp was a pleasant surprise. General James Whittington had arrived with them and was ready to get knee deep in the Mojave. He went into the Lieutenants tent to have a chat about the current affairs. "Sir!" The soldiers inside the command tent saluted the general, Hayes took a moment to stare at the man up and down. He wasn't too old yet, not like Chief Hanlon. He had a certain aura around him. Almost like wherever he went things got solved, if only it were that easy. "At ease. Lieutenant Hayes, I need a status report on the situation. Don't pull any punches, bad news being left out only serves to weaken painting the big picture." Hayes sat for a moment and responded to the question. "Well sir, things aren't good here. We haven't been given permission to intervene on behalf of Primm, they're holed up in the Vikki and Vance casino. Sheriff McBain and his wife were killed by the animals in their sleep. My guess is that they are powder gangers, only folks around here that have the manpower to do something like this. They also have camps in place all the way up the main road. Caravans keep getting sacked and we can only find singed bits of Brahmin or human flesh. That's all the information I have for you general."
Scene fades to black, time is now 2100 hours
The general had been taking in the towns surroundings. Thinking about his next move, he didn't want the people of Primm to wait much longer for assistance. Now was the time for action. He gathered his rangers in a semicircle and explained the battle plan around a campfire. "You're going to use your low light optics in your helmets under the cover of night to pick off the convicts in the plaza and around the town. Once the exterior of the Bison Steve hotel is clear, we'll set off some smaller charges to make some noise in the front of the building to draw some of them out. We'll make sure some of you are on roofs and are able to shoot anyone who so much as peeks their head to look. If the rest don't surrender after losing their friends then we'll figure out something from there. If any of you have any questions, ask away. If not, then move out and make me proud."
Note: I originally posted all these as separate posts back on /fnv and they got up with no trouble. When I recently went as posted the 7th part, it got taken down because appearently the mods don't like this kinda content anymore. Anyways to not abruptly start from part seven of a series, here are the first 6 parts of my New Vegas diary! Part 7 is already written, but I don't want to spam the subreddit so I'll post it tomorrow instead, and entry 8 (which is a big one) will be posted as soon as it's finished. I hope you enjoy and if you have any feedback please leave a comment! Entry 1: Day 1, Afternoon: I found out that this pipboy allows me to take notes, and I’ve always wanted to keep some kind of journal, so I guess I’m doing this now. I guess I better back up. I got this pipboy from a friendly doctor who patched me up after I... well I guess I gotta go back a little bit further. My name is Rare, I’m a courier for Mojave express. I’m relatively good natured, and would call myself skilled but not particularly experienced. I enjoy exploring the wild wasteland and scavenging old stuff to try and repair it into something workable using my knowledge of science. I guess I’m pretty lucky to have found a job that fits me so well. I’m not particularly charismatic but I can pull together a decent speech if I need to. Failing that, I can always fall back on energy weapons. I’m somewhat intelligent, have about average strength, decently perceptive, somewhat agile but get tired pretty easily. I’ve been a courier for a few years, but mainly did jobs to the West and back, and as a result never really went near New Vegas. Apparently this was the right call because I just got my first job to deliver something to it (a poker chip made of platinum, fuck if I know what that’s all about) and first thing I know I get ambushed and shot in the head by some city boy. Unfortunately I’m fuzzy about the details, probably something to do with being shot in the head, but I do remember being pulled out of my grave by some weird robot thing. Doc Michael says that’s Victor, and he’s sorta an outsider to this here town of Goodsprings. Oh yeah, Doc Michael is the doctor who helped me out, and Goodsprings is the town I “died” in. You know, even if I didn’t really die and come back to life, I still do feel pretty different from before. It’s as if now is the first time I’ve ever really been in control of my life, and everything before that was just some kinda fuzzy dream. Maybe that’s brain damage. Regardless, I guess that’s why I’m starting this diary. It feels as if I’ve started a new life. Right now I’m sitting on the couch of Doc Michael’s house, just trying to collect my thoughts and manage my bag. I guess at this point I’m just procrastinating going outside to truly begin my life again. I’ve even repaired an old machine gun and made some stimpacks to prevent having to actually begin. I guess I’m just anxious. But no more. I’m about to go out there, see where the wasteland and my life takes me, and I suppose this diary is gonna let me record it all. I’ll see you next time, it’s time for me to enter the wasteland. Entry 2: Day 1, Night: Well, I guess saying that I was “entering the wasteland” was a little overdramatic. The reality was closer to entering a town full of friendly people happy to help me. Doc Michael suggested that I talk to Sunny Smiles at the Saloon to help get me back on my feet and rebuild my survival skills. First things first I wanted to talk to Victor, the mysterious robot who plucked me out of my grave, to see if he had any clues as to the identity of my assailants. As luck would have it, he was literally the first thing I saw as I stepped outside of Doc Michael’s house, as he was walking (rolling? He’s supported by a single wheel and uses it to move, but rolling just doesn’t sound right) on the road that was right in front of me. I ran up to him and got his attention and started asking what had happened. According to him, he noticed my three attackers up near the graveyard and laid low until they left, then he rushed over to pull me out of my grave. After hearing this and asking him a bit about his own background (apparently he’s a securitron, never saw one before) I decided to walk over to the graveyard and see for myself. Have you ever looked at your own grave? That’s some surreal shit. I found myself face to face with mine at the Goodsprings cemetery. They seemingly hadn’t cared enough to even fill it, the hole was just there next to a small pile of dirt. There were a few distinctive cigarette butts there. I picked one up and remembered seeing that git who shot me smoking one and saying that line which you know he had been rehearsing beforehand: “The game was rigged from the start.” Luckily, I’ll have plenty of time thinking of a comeback while I track down that motherfucker. What does he need that platinum chip for anyways? Hell, what does anyone need a platinum chip for?! Who pays for this shit? These questions and more were rattling through my skull as I walked down to the Goodsprings Saloon. At the door, I saw an old looking fella and called out to him. Turns out his name is Easy Pete, and we had an interesting talk about the NCR and the Legion. I knew about them, but the memories seem kinda fuzzy. I guess that’s what getting shot in the head does to you. After getting back up to speed with him, I now remember my previous opinions about the NCR and the Legion: the NCR is imperialistic, which isn’t good, but also a democracy, which is good. The Legion are equally imperialistic assholes, but instead of bringing democracy to the lands they conquer, they bring slavery. You could say I’m not a fan. Although I’m not sure about the NCR coming into the Mojave, it’s sure as fuck better than the Legion, and I dearly hope that the inevitable second battle for Hoover Dam goes in favor of the NCR. Anyways, I entered the Saloon and immediately found myself face to face with a dog and its owner, a cute girl who introduced herself as Sunny Smiles. She was incredibly nice, and true to Doc Michael’s word, she offered to help me with some wasteland survival practice. Now usually I wouldn’t have gone for something like this, but I had only yesterday had my life essentially ended, so I thought it couldn’t hurt. Plus I wanted to spend a little more time with her too. She and her dog took me out back and gave me a rifle and helped me practice aiming by shooting sarsaparilla bottles. Oh yeah, now is as good a time as any to mention that I have a habit of picking up just about everything I find, empty bottles included. I usually keep the empty bottles to fill up with water, and try to breakdown the other junk to repair my weapons and such. Whatever I can’t make use of I sell to whatever vendors I come across. Helps me make a bit extra caps as I’m walking across the wasteland to deliver some package. Back to the present, the target practice wrapped up and Sunny Smiles asked me if I wanted to help her go clear out some geckos from the spring down south of town in exchange for some caps. I agreed and we went headed south to do the job. After it was done, I filled up some of my empty bottles in the spring and Sunny Smiles offered to teach me how to make some things at the campfire. After gathering up the necessary materials, we sat down and made healing powder, and then talked for a little bit. She told me the best route to Primm (which is seemingly where the people who shot me went) but added that before I left town, I should talk to Trudy, the owner of the Saloon. When our conversation wrapped up, she and her dog headed back up to town, while I stayed back to sit down at the fire and reflect on the day. After a while, I was dragged out of my daydreaming by a man’s voice. I turned around to find that standing behind me was a man who was looking directly at me. I asked him to repeat what he had just said to me and he did. “My daughter is trapped up on the ridge with geckos, you gotta help her.” I asked him how to get there. He told me and I set off. Now, I had been under the impression that it would be a relatively easy time. I had been killing Geckos just earlier that day and had ran into no trouble. Unfortunately, I failed to take into account that that I not only had help then, but also was only dealing with 3 geckos at a time. Up on the ridge there were almost a dozen, and it was brutal. They managed to do some serious damage to me that I had to heal with some stimpacks. I only managed to beat them all by climbing onto a hill they couldn’t get up and picking them off one by one. Why they couldn’t climb up despite them being much more accustomed to this environment than me, I’ll never know, but it allowed me to survive so I ain’t complaining. After my heart rate calmed down, I remembered why I was there. For that guy’s daughter. I looked around, but didn’t see any sign of her. It was at that point that I started to become suspicious. I was too trusting of that guy. I didn’t even ask his name before helping him, and here I was, almost dying to save some girl that might not exist. I walked further up the hill and found a strange scene. A sniper post was set out with a refrigerator there and a chair. Clearly someone was intending to be here for a while. Finally I saw her. An adult woman was on the ground next to the sniper post. I was certain that this girl wasn’t that man’s daughter, she was far too old to be. She didn’t have any visible wounds, so I had to check her pulse before I felt comfortable taking her stuff. My gun was ready as I walked back down the path to where that man was waiting for me. I can’t believe I trusted him so easily. When he saw me, he thanked me for clearing out the geckos so he could get to that stash up there. I guess he had known about the weird sniper post. He started pulling out his gun to shoot me but by then it was too late. I had already blasted him. The fight was over quick. Too quick. I eliminated a man’s life in that moment and it was only just a moment. I can’t help but keep wondering to myself if I would have done that before. Before today. Before my “rebirth”. I’d killed people before in self defense, and this was certainly self defense, but that’s not what I’m uncomfortable with. Rather, the ease with which it was done. Needless to say, I felt like shit as I walked back into town. The sun was beginning to set when I saw the Saloon. I remembered that I was supposed to meet Trudy. Sunny Smiles had described her as “the town mom”. I stood outside the Saloon, considering entering it, but I decided against it. I didn’t deserve it, not tonight. Since it was now night and I was feeling emotionally and physically exhausted, I needed a place to sleep. I could have probably gone back to Doc Michael’s for the night, but I wanted somewhere where I didn’t have to talk to anyone. I set my sights on the gas station. Evidently this was the wrong choice because the moment I stepped in I had a man and a gun facing me. I panicked and blurted out “I’m just looking around!” and surprisingly, this did the trick. He put down his gun and explained that he was just jumpy because he was currently in hiding from the powder gangers, a local gang. He was from the Crimson Caravan Trading Company, and his caravan was attacked by them. I told him about my situation too and he sympathized, at least enough to let me sleep on the mattress in the gas station. I thanked him and stumbled over to the mattress, which is where I now lie, typing this all out. Man, what a fucking day. And to think it’s only day one of my “new life”. Entry 3: Day 2, Noon: I’m writing this as I eat lunch. I just realized that I basically hadn’t eaten anything (aside from the healing powder Sunny Smiles helped me make last night) since walking out of Doc Michael’s house last morning. At the moment I’m sitting in the Saloon eating, along with most of the town, on account of what just went down. To be specific, what just went down was a gunfight. I ought to back up to this morning to give some context for what I just wrote. After waking up, I said goodbye to Ringo, who had stayed up all night watching the door, expecting it to break down at any moment with the people coming after him. Specifically, the people who were coming after him were a gang called the powder gangers. They’re former NCR prisoners who were made to do work with dynamite and then used said dynamite to break out and start terrorizing the area. Now, I’m a big fan of what the NCR stands for, but the practice of using prisoners for forced manual labor without pay is disgusting. You know what, I’ll call it what it is: it’s slavery. I hate slavery in all forms, and this needs to stop. I could go on for hours about this, but frankly it’s not relevant right now. What is relevant is that these people who were enslaved broke free, which is good, but then began to terrorize the local communities, which is not good. Anyways these are the people that were after Ringo. He and I talked a bit more in the morning and I was considering offering to help him, but I decided that I wanted to think it over first. I walked out of the gas station and over and into the general store, where I met Chet, the shop’s owner. I traded some of my excess stuff for some more useful supplies and set on my way over to the Saloon. As soon as I walked through the door, I heard trouble. A man I hadn’t seen before was yelling at a woman whom I assumed was Trudy. He was saying that the town better hand over Ringo or pay the price. The woman told him to leave and he started walking out the door, where I was. I stopped him and asked him who he was. Said his name was Joe Cobb. He confirmed my suspicions that he was a member of the powder gangers. I quietly moved my hand behind me, grasping at my energy pistol. I asked him what he intended to do with the town should they hand over Ringo. He said that they might massacre the town just for the fun. That was all I needed to hear. I pulled out my energy pistol and shot him right there, and then twice more to make sure that he was dead. Trudy ran over and said that I may have just brought a whole heap of trouble down on the town. I told her it didn’t matter, because I was going to help Ringo take care of the powder gangers, and I ran out to go to Ringo. After explaining the situation, he recommended that I ask Sunny Smiles for help. I went and did that, and she agreed to help surprisingly easily. She told me to ask Doc Michael, Trudy, Chet and Easy Pete for medical aid, rallying the other citizens to help, supplies, and dynamite respectively. I was able to convince all but Easy Pete. I told Ringo and we all started getting set up. Finally, they showed up. Six of them, presumably to check after Joe Cobb hadn’t come back. If we beat six of them then they most likely would learn not to bother the town and they would be free of them forever. The gunfight went far too fast and there was far too much for me to really understand what was going on, but I can tell you this much: we beat all six of them and didn’t suffer a single casualty. And that’s pretty much it. Most of the town is in the Saloon now talking about what just went down, and I’m right there with them. In the commotion of the impromptu celebrations, I found a moment to talk to Trudy and asked her if she knew anyone about the people who shot me. She said that they came in through the Saloon and were apparently rude and disruptive, and went to the east to find a good route to get back to New Vegas. They also knocked over her radio, breaking it. I asked her if I could see it, and she showed me to it. After a few minutes I figured out the problem and got it working again. She thanked me with a few caps. Anyways, that’s pretty much it for this day. So far. I’m just sitting eating some food listening to the radio while everyone celebrates the defeat of the powder gangers. I’m certainly liking the radio. I wonder if I can listen to it on this pipboy? I’ve yet to figure this thing out fully, so it’s possible. Anyways, that’s it for now, see you next time, whoever ends up reading this (probably just me because I ain’t giving up this pipboy easily). Entry 4: Day 2, Night: After saying my goodbyes to the good people of Goodsprings, I set out south to Primm in order to inquire with the Mojave Express company about my assignment. On the way out I took a look through the corpses of the powder gangers and found an interesting note on Joe Cobb. According to it, the NCR was planning to attack the powder gangers. Maybe the reason that they attacked the crimson caravan was because they needed supplies to prepare for that. Regardless, I decided to keep the note to give it to the next NCR officer I saw. I set off for real, and the trip was relatively uneventful. On the way there I checked out the strange cross shaped memorial, and an abandoned shack nearby to it. There isn’t much to say about the rest of the trip. Actually, there is one thing. On the way there I discovered how to work the pipboy’s radio. I don’t think it can broadcast anything but it sure can receive signals. I spent the rest of the trek listening to the sweet sounds of Radio New Vegas, and it’s host, Mr. New Vegas. It was dark by the time I got to my destination. The first thing I saw of Primm was the massive roller coaster track that marks the town. The second thing I noticed was the NCR encampment blocking the entrance to Primm. As I got closer, I was approached by an NCR solider who told me I wouldn’t be allowed in there. I told him that I had business with a superior officer. Surprisingly, that’s all I needed to say to get in. He told me to talk to Lieutenant Hayes in the nearby tent. I walked over to said tent questioning the wisdom of literally just letting someone in like that, but I certainly didn’t mind my luck. I walked in and introduced myself to Hayes and told him about the note I had found. He told me that it wasn’t of use to him but that I should meet up with the officer who was organizing the attack. He was near the powder gangers stronghold, a location which I marked on my map. I asked Hayes what the deal with Primm was. Apparently it had been taken over by a gang and they didn’t feel like they had the resources to go in and fix the problem. That’s the other big problem with the NCR: they simply don’t have the resources to go around, and this results in areas that aren’t well taken care of. The NCR here did actually seem well equipped enough to take care of the gang, but I was unable to convince them of this fact. I sighed and asked if it were alright if I went in there myself and they let me. They let me know that the population of the town was holed up in the Vikki and Vance casino. I walked into Primm sneaking and with my scoped varmint rifle out and loaded. By quietly picking off people and choosing a strategic route, I was able to get over to the casino without much trouble. I walked in. I found Nash, my employer. I let him know about the situation, and in the ensuing conversation, learned several very interesting things: 1) This delivery was one of 6, each delivering an item equally useless as a platinum chip. 2) all the other packages were delivered without trouble. 3) A “cowboy robot” was the one who hired all 6 couriers. I highly suspect that this is Victor. 4) The courier who was originally supposed to deliver the chip saw my name on the list for the next in line should he refuse the job and he inquired more about me. He then gave up the job and apparently left for the Divide, a place I used to deliver to and from a lot back in the day. 5) The people who shot me passed through here. 6) The sherif of Primm kept a close eye on them and presumably knows something. 7) Said sherif was kidnapped and is being held in the other casino in town by the Powder Gangers. And that’s pretty much it. Right now I’m sitting in the Vikki and Vance casino with everyone else in town, and it seems like if I want answers, I have to go in there and rescue that sheriff myself. I guess if you want something done in this world, you gotta do it yourself, and that’s exactly what I’m gonna do. See you next time! Entry 5: Night, Day 4: It’s been a busy few days for me. Until right now, there hadn’t been any time for writing this journal. When I last left off, I was sitting on my ass in the Vikki and Vance casino preparing to rescue Deputy Beagle. I wasn’t really sure what to expect with him, as everyone in the town seemed to be of two minds about him. Nobody seemed to respect him, but they did seem to be fond of him regardless. He was trapped in the Bison and Steve hotel across the street from the Vikki and Vance, but I decided to take a look around the town first. I found the residence of the former sheriff and in it a grisly sight. Two naked, headless bodies lay on the bed, with blood splattered over pillows and wall. I’m used to seeing dead bodies, but there’s something about seeing the corpses of people in their own home that just gets to me. They were lying in bed too, perhaps they were asleep and blissfully unaware of what was happening. But then the moment that one of them was killed, the other would most likely hear it and wake up. The last thing they would have seen in their life was the one that they loved most in the world, dead and dismembered. I can only hope that they were too tired to process the thought or that death came too swiftly for them to realize the horror of their situation. That gruesome thought aside, there was a reloading bench in the house, which I made use of to repack some of the ammo I had gathered into forms that were more useful to me. I tried to hurry it up so I didn’t have to spend too much time in the house. It was beginning to smell. When I walked out of the house and into fresh air, I took one last look back at the bodies. Forcing prisoners to do labor was wrong yes, but there was no doubt that the powder gangers were monsters. I wonder, were all of them even imprisoned for violent crimes? Stealing isn’t exactly harmless, but it’s a far cry from the cold blooded murder of a couple laying in their home at night. Did the person who committed this killing start out that way, or did life in the prison make them that way? I’ve explored some old prisons in my day, scavenging for supplies on my way to and from deliveries. From what I can tell, they seem to be just about the only thing that wasn’t changed by the war. By the time I had arrived at the doors to the hotel where the deputy was, I had devised a pretty basic plan. I had no idea the layout of the building beyond what I could discern from the outside shape of the building, nor how many goons would be guarding him, so I needed something flexible and sneaky. I had decided on taking a stealth boy to make me invisible for a while and sneak around picking them off with my silenced .22 pistol. The plan went excellently. I managed to eliminate every single one of them without taking a hit. I couldn’t believe my luck, but I guess now that maybe it was more that I was invisible. Regardless, I was able to make it to Deputy Beagle without any trouble. He was sitting down tied up, and when I went to talk to him, I immediately understood why people talked about him like they did. He’s incredibly sleazy, incompetent and narcissistic. But somehow kinda likable at the same time. Like he might even be a liked member of the community if he weren’t supposed to be their deputy. He asked me to untie him, and when I asked him if he had any information about the men who shot me, he just said that he wouldn’t let me know until we were outside. I sighed and I untied him. When I asked if he would help me out with exploring the rest of the building to see if there were any remaining powder gangers, he claimed that he just couldn’t be of any help and ran out of there as fast as he could. Oh well. I explored the rest of the building and found a few more powder gangers and took care of them. When I finally left and went into the Vikki and Vance, I found the Deputy telling anyone willing to listen about how he had singlehandedly escaped from the hotel and defeated the powder gangers. When he noticed me approaching he panicked and told me not to worry, he was just about to get to the part where I came in and helped out (he then glanced back to the nearby Primm residents who had been skeptically listening to his story and added “not that I needed the help, of course”). I said I didn’t care about his story and that I just wanted to know what he knew about the people who shot me. He seemed relieved and told me that he overheard that they would be going to Novac, traveling through Nipton. I thanked him, then after an awkward moment, asked when he was gonna do his job as sherif and ensure that the town is safe so that people can leave the casino. The pause that followed was longer and somehow even more awkward than the one that had preceded it. He attempted to explain to me that he wasn’t the sherif and was instead just the deputy, and that there can’t be a deputy without the sherif and therefore he couldn’t do his job as he had the maintain the chain of command. I was about to attempt to explain how chain of command actually worked, when it occurred to me that the town would probably be better with someone else as a sheriff. I asked him where I should look around to find one and he told me to look for someone resourceful like me, but more of a homebody. Given that the entire town was there holed up in the Vikki and Vance, I figured that every “homebody” would be right there and looked around to see if there was anyone who seemed useful. It was then that I noticed the cowboy hat wearing robot that lived in this establishment and told visitors about it’s history. I went over to examine it and found that I could reprogram it to act as the town’s sherif with relative ease. I wouldn’t even need to get any supplies, everything I needed was right there. But surely there’s a better option than that. A robot certainly wouldn’t be a coward like Beagle, but it wouldn’t have the human element that a law enforcer really needs. It would just see things in black and white. No, this robot wouldn’t do. I walked over to Nash and explained the situation to him and asked what he thought. He told me that he had heard of someone named Meyers was locked up in the prison that all the powder gangers came from who used to be a sheriff. He felt just as skeptical as me to trusting someone from there, but he thought that it was at least worth checking out. The alternative of course was the NCR. Now, this was already technically the NCR’s area, but as I had been already told from Lieutenant Hayes, they apparently didn’t have the manpower to even go into Primm, let alone lead it. I figured it was still worth talking to Hayes about it though, see what he can manage, especially considering that I already took care of many of the powder gangers in town. The talk about Meyers had reminded me that I had other business up at that prison. I had to go meet up with Sergeant Lee nearby to help him eliminate the powder gangers threat for good. I set out towards the NCRCF listening to the pipboy’s radio on my way to meet him. When I did, he quickly briefed me on the situation. And when I say quickly, I mean his briefing maybe lasted a few sentences before we had to go start our raid. The fence of the prison blew up and we (there were a number of soldiers there with us) ran in. I realize now that my descriptions of the battles I’m in is usually relatively brief, but frankly, it’s hard to exactly recount this type of thing. When you’re there in the moment and the bullets are flying past your head, you often aren’t even sure what’s going on. All you know in that moment is that you need to shoot the people who are shooting at you. It gets especially hard to follow when there’s so many people involved, as was the case in this instance. I took down some people, yes, but the soldiers there did the bulk of the work. It wasn’t long after the battle started that the bodies finally stopped piling up. The powder gangers were no more. Sergeant Lee thanked me for my help and radioed back to Lieutenant Hayes letting him know that the mission was a success. At this point I was free to leave, but I thought I’d take this opportunity to take a look around. I overheard from a solider there that there was apparently a breakaway group of powder gangers who had headed up north and still remained. Not my problem. I found the prison warden’s terminal and started reading the logs. He had been very concerned about the prisoners having some kind of uprising. He felt that he didn’t have enough men to keep them under control as it was, and even worse, the NCR siphoning off the men there for defending Hoover Dam. The very last terminal there was a request to an old friend higher up in the NCR, pleading for more men to be stationed at the prison, because he really feared that something was going to happen. In other words, the rise of the powder gangers was predicted by the prison warden here, but he was powerless to prevent it. He ultimately ended up a victim of not only the powder gangers, but the lack of resources of the NCR. I considered bringing the terminal to the attention of Sergeant Lee, but he was likely already aware of this kind of thing. The NCR never has enough men to do anything proper, and this results in things blowing up in the NCR’s face, and everyone in the NCR knew it, or at least everyone in the military did. I continued looking around and I found someone not in ncr garb sitting down on a chair, drinking. I walked up to him and asked him who he was. He first let me know that he was a prisoner here and didn’t want anything to do with the powder gangers and wasn’t planning on resisting the NCR at all. I asked his name. It was Meyer. I told him that I had heard that he used to be a sheriff. He confirmed and told me his story. He was the sherif of a town out west, and found that the law moved a bit too slowly for justice to really be enforced. He claimed that sometimes, to keep people safe, you gotta work outside of the law. So he did. For doing that, he got sent to prison, and he didn’t regret that at all, as he had in fact done the crime, and was therefore willing to do the time. I liked his attitude and philosophy, so I told him about the situation down in Primm and asked if he thought he could make it work. He said that he was interested, but unless he was pardoned by the NCR, he couldn’t do it. That made sense to me, but wasn’t something that could be easily arranged, so I told him I’d look into it and set off. My destination was the NCR camp next to Primm. I wanted to talk to Lieutenant Hayes about the sherif situation in Primm, and to tell him about the prison raid. The trip there was uneventful aside from a few good tracks on the radio. I gotta say, I’m loving this pipboy and all its features. The radio has made the Mojave a lot less lonely. I wouldn’t mind someone to travel with though. But, it’s kinda hard to convince someone else to live this kind of lifestyle, and I’d feel absolutely awful if anything happened to them because of me. When I got there and spoke to Lieutenant Hayes about the Primm situation, I suggested that it was possible that someone from the NCR’s could take over as sheriff. He told me that they couldn’t spare anyone there. If they had just one extra squad, they would be able to bring the law back to Primm, but as they are now, they can’t. I asked if they could just radio for an extra squad and I was told that it wouldn’t work, but if I really wanted to I could go over to Mojave Outpost myself and see if I could convince them. I slept for a bit while at the camp, and when I woke up I set off towards Mojave Outpost. It was to the south west, and on the road there I passed by some feral ghouls. I tried to steer clear of them but one of them ended up noticing me and I had to kill him and the others. I always feel bad for ghouls. From what I’ve heard, they’re just regular people who got super irradiated and their skin began to rot and their voices became gravely. They supposedly can’t age though and don’t have to eat (I’ve heard conflicting stories about that, maybe it varies), and there are ghouls who have been alive since before the war, although I’ve never met one that old myself. I wonder what it’s like to experience that. To go from living whatever life was like before the war to... this. These ghouls have seen factions rise and fall, seen people born, live and die, all while they’re trapped in a body that seems to have already decayed. No wonder some of them go feral, and that’s not even to mention the way that many non ghoul people treat them. Mojave Outpost was visible from far away, thanks for its massive statue of two figures meeting eachother. As I arrived, I talked to the first solider there and asked him about the outpost. He told me that it was mainly just soldiers and caravans stuck here in a bureaucratic gridlock. He didn’t seem to be too positive about the whole place. I asked him where I could find Knight (the man Hayes told me to meet with) and I was told which building he was in. I was also told about a bar in the other building. I walked into the one with Knight in it. He was standing behind a desk in front of the door. He asked me if I was a citizen or caravan. I answered that I was a courier. I explained the situation to him. He said that they only had the exact amount of troops there required by the NCR higher ups back west. They quite simply couldn’t spare anyone. Everyone who comes through there was just on the way to somewhere else, and if they weren’t they were just being held up there. The situation seemed pretty depressing. But I kept trying to convince him, and somehow, I managed to use my knowledge of economics to convince him that having a more stable control on Primm would be a good idea. He excused himself to talk to some people on the radio for a little bit, and then after a few minutes he turned back to me and said that it was done. An extra squad was heading out to Primm. My job here was done. I decided not to leave just yet though. I could use a drink, and there was a bar. So that’s where I am now. I’m sitting down at the bar and writing this. I might go talk to that girl sitting over there. I think I overheard the bartender calling her “Cass”. I didn’t mean to go a few days without updating this, but I guess it kinda turned out that way. Next entry will be much quicker, probably when I get back to Primm. Bye! Entry 6: Night, Day 4 (Again): Well, I talked to Cass. Technically, she initiated the conversation. Which is to say she caught me looking at her and asked if I was looking for trouble. I told her I was only looking around, and she responded by aggressively telling me to keep my eyes off. I responded with a sarcastic remark related to how much she had been drinking, and surprisingly she opened up more. She said that she was drinking to forget things, but it only served to make her more angry, and when she got angry, she tended to hit things. Or people. After ensuring that I wasn’t within striking distance, I asked her what she was trying to forget. She said she was part of a caravan that got attacked, and they burned both everyone in the caravan except her, and for some reason the cargo. I inquired why they would do that. She said she thought it was the legion trying to cut off the supply lines. And she thinks it’s working, because the outpost is, in her words, “locked up tighter than a New Vegas virgin”. No caravans come in, and no caravans come out. I asked if she was out of the caravan business then. She said she was, after that. But there was one problem. She was still stuck here. Despite her caravan being very definitely gone, her caravan papers are still with her, and since no caravans are going through, she’s stuck here. She recommended going up north to the crimson caravan company if I was looking for work. I remembered that’s where Ringo worked. Regardless, I shifted the topic to the outpost in general. She mumbled more about being stuck here, and then complained about the “fucking monument” outside. She said that if the ncr put as much effort as they put into that monument into protecting the Mojave, they might actually be worth the thing. But as it is, it’s just a useless pile of scrap that caesar is just gonna melt down and reshape into a bull (something she suspects is making up for something) when he comes through here. I asked if there was any work around here. She told me to talk to Jackson if I was interested in some kind of running and gunning deal. Otherwise, she told me to go on the roof where I would find “Ghost”, a sniper who apparently spotted something relating to Nipton. I said my goodbye and left. After getting up, I decided to talk to the people she had told me about. I started with the woman who goes by “Ghost Ranger” on the roof of the building I had been in. Asked her how she was and her thoughts on Mojave outpost. Much like everyone else here, she hated it. Called it one of the worst posts in the NCR. She also told me, with some urgency, that she had been seeing smoke above Nipton. She didn’t think it was the powder gangers, not this south. Unfortunately, they didn’t really have enough people here to send someone out to check it. She asked if I’d be willing to do it and report back what I find. Since I was going to be heading to Nipton on my way to Novac anyways, I told her I would. I went into the other building to talk to Ranger Jackson. He was a busy fellow, as he was sure to remind me every other word, but he did have work for me. The road out of here needed clearing, and nobody was free to do it. He wasn’t technically allowed to hire me to do it, but he offered to make some supplies “disappear” if I made sure the road was cleared. So I did. This part was extremely uneventful so I won’t say anything other than some bigass bugs got fried by lasers. Coming back was eventful though. I found the corpse of a ghoul wearing some strange robes, and he was carrying an energy rifle which didn’t use fuel at all and seemed to recharge somehow. No idea how that works. Maybe it’s solar powered? Well, I’m not gonna question my new infinitely recharging energy rifle. I headed back to collect my reward from Ranger Jackson, and now I’m off to finally put to rest this whole Primm business. See you next time, Diary! Next Entry
Primm Valley Resort & Casino Hotel, Nevada. United States ; Nevada (NV) Primm ; Primm Hotels; Search. Primm Valley Resort & Casino. 857 reviews #2 of 4 Hotels in Primm. Save. Share. 31900 Las Vegas Blvd S I-15 S., Primm, NV 89019-7002. Lowest prices for your stay. Check In — / — / — Check Out — / — / — Guests — Lock in the lowest price from these sites. $35. Free cancellation ... Beste Primm Casino-Hotels: Auf Tripadvisor finden Sie 2.408 Bewertungen von Reisenden, 789 authentische Reisefotos und Top-Angebote für Primm casino-hotels. Primm Valley Hotel and Casino boasts more than 620 guestrooms right at the heart of Jean in Nevada. This property is close to shopping outlets and recreational hubs, making it a perfect hideaway when in town. One of the highlights of Primm Resorts is its wide array of slot machines and table games. Primm Valley Las Vegas Hotel has five on-site restaurants and bars. Spa services are also within ... View deals for Primm Valley Resort & Casino, including fully refundable rates with free cancellation. Guests enjoy the locale. Buffalo Bill's Casino is minutes away. WiFi and parking are free, and this resort also features 5 restaurants. Family Vacation or Getaway at Primm Valley Resort & Casino, Buffalo Bill’s Resort & Casino, or Whiskey Pete’s Hotel Casino. Ab 33€ (5̶1̶€̶) bei Tripadvisor: Hotel Primm Valley Resort & Casino, Primm. 858 Bewertungen, 303 authentische Reisefotos und günstige Angebote für Hotel Primm Valley Resort & Casino. Bei Tripadvisor auf Platz 2 von 4 Hotels in Primm mit 3/5 von Reisenden bewertet. Die Preise wurden am 30.11.2020 bei einem Ankunftsdatum am 13.12.2020 errechnet. Primm Valley Resort & Casino, Buffalo Bill’s Resort & Casino, & Whiskey Pete’s Hotel Casino offer affordable getaways and staycations near Las Vegas, Nevada. Whiskey Pete's Casino and Hotel, Primm: See 155 reviews, articles, and 88 photos of Whiskey Pete's Casino and Hotel, ranked No.7 on Tripadvisor among 10 attractions in Primm. Dieses Resort für Geschäftsreisende bietet Ihnen einen angenehmen Aufenthalt in Jean. Freuen Sie sich auf kostenloses WLAN, einen Außenpool und 2 Restaurants. Die Gäste loben die praktischen Parkplätze und die komfortablen Zimmer in unseren Bewertungen. Einige beliebte Sehenswürdigkeiten – Whiskey Pete's Casino und Buffalo Bill's Casino – befinden sich in der Nähe. The #1 Best Value of 5 places to stay in Primm. Free parking. Pool. Primm Valley Resort & Casino. Show Prices. #2 Best Value of 5 places to stay in Primm. Sandy Valley Ranch. Show Prices. 2,424 reviews. #3 Best Value of 5 places to stay in Primm.
Primm Valley Resort Hotels: Primm, Buff Bills, Whiskey Pete's
This is a video tour and photo slideshow of the newly remodeled Premium Resort rooms at Primm Valley Resort & Casino in Primm, Nevada. Located on the Califor... These photos and videos were taken at Whiskey Pete's Hotel & Casino in Primm, Nevada. Owned By Primm Valley Casino Resorts the hotel features 777 rooms and t... Casino Tours Food and Fun at Buffalo Bills Hotel & Casino, Primm, Nevada - Duration: 3:06. s34nVideos 4,458 views. 3:06. Primm Valley Resort Pool & Courtyard Walk-around - Duration: 3:04. ... Craig, Colin and I wanted to go somewhere for a night and we chose Whisky Pete's Hotel & Casino in Primm, NV. I hope you enjoy our video! Camera link - https... Whiskey Pete's Hotel & Casino 2 Stars Hotel in Primm, Nevada Within US Travel Directory This resort is located off Interstate 15, just 56. 3 km south of the Las Vegas Strip. Primm Valley Resorts & Casino: Primm, Buffalo Bills, Whiskey Pete's See my complete PRIMM playlist: https://www.youtube.com/watch?v=Obf_u... These Videos and photos were shot July,2017 Whiskey Pete's is a hotel and casino in Primm, Nevada, United States. The hotel has newly renovated 777 rooms and suites, a large swimming pool, gift ...